Making Textures
This package is the perfect package for making textures. Download the package from the picture opposite it is a zip file so you will be able to save it into whichever folder you wish. Once downloaded you will be able to make .mov files these files can be used in Worlds3d to make textures for either your worlds or for your Avatars. In the package it tells you not to make images larger than 200 in size these will be too big for Worlds as they only except the size 128 make sure that if you want invisible parts on your image, have the top left hand corner of the image same colour as the invisible parts on your finished work. Once you have made your .bmp image (s) save them into same folder as the package you have just downloaded make sure you save your .bmp's with the first letter being a capital . The package is called Athena, click begin on Athena, then go onto add the image you made in a .bmp file(s) will shown in the box, with the invisible colour below picture click on ok. You will have to add more than one image to the list to make this package work. Add more than one picture to the list in any one time by clicking on add. Next go to Next Step then Next Step again, then in Avatar Name use the name of the first .bmp you started with making sure it starts with a capital letter. Then click on Prepare, next click on Next. This will take you to the window with Create Avatar! button in it click on this. Your computer will now go into Dos mode to sort out the files and change them (Don't worry). Once the package has finished making the .bmp's into the right format you can close the Dos window and at the side of Create Avatar! button you should see CMP created: TRUE and MOV created: TRUE. The textures we want for the Avatars are the .mov ones. Close the package down by clicking on the X if you click on finish and get an error message don't worry this is a fault in the package not your work as long as the MOV file said true you are doing well. Now look where your files have been saved and find the file with the .mov ending right click on this file and chose copy, now open your worlds folder and look for the folder called "avatars" right click on this file so it is highlighted and chose paste. Open your Worlds program and type into your Avatar string the letters T2 before the name of your texture you have made example above. I save one of my .bmp's with the name Nez and the package made this into the nez.mov file and by typing T2nez it has given me the required texture for my face, if you take a picture of your own face and save you can put your own face on the Avatar but remember people have to have the textures you have made in their avatar folder for them to see them. To download the package click on the picture of the Crow Avatar above. Back.