#Optiman ModelBegin #metal1 #25 Surface .5 .3 0 Color .59 .63 .64 ProtoBegin wall Vertex -.25 .4 0 UV 0 0 #1 Vertex .25 .4 0 UV 2.5 0 #2 Vertex .25 0 0 UV 2.5 2 #3 Vertex -.25 0 0 UV 0 2 #4 texturemode lit foreshorten texture metal1 Quad 4 3 2 1 Quad 1 2 3 4 Protoend clumpBegin Protoinstance wall Clumpend ModelEnd