ModelBegin ProtoBegin cube_5_0 Transform 0.05 0. 0. 0. 0. 0.05 0. 0. 0. 0. 0.45 0. 0.95 0.45 0.45 1. Vertex 1. 0. -1. UV 0. 1. # 1 Vertex -0.000002 0.000002 -1. UV 0.500001 1. # 2 Vertex -1. -1. 1. UV 1. 0. # 3 Vertex 1. -1. 1. UV 0. 0. # 4 Vertex 1. 1. -1. UV 0. 1. # 5 Vertex 1. 1. 1. UV 0. 0. # 6 Vertex 0. 0.999999 -1. UV 0.5 1. # 7 Vertex -1. 1. 1. UV 1. 0. # 8 Texture wood1 TextureModes Lit Foreshorten Surface 0.6 1. 0. LightSampling Facet Opacity 1. Color 0.270588 0.270588 0.270588 Quad 4 3 2 1 Quad 6 4 1 5 Quad 8 6 5 7 Quad 3 8 7 2 ProtoEnd ProtoBegin cube_6_1 Transform 0. -0.05 0. 0. 0.05 0. 0. 0. 0. 0. 0.45 0. 0.95 -0.449999 0.45 1. Vertex 1. 0. -1. UV 0. 1. # 1 Vertex -0.000002 0.000002 -1. UV 0.500001 1. # 2 Vertex -1. -1. 1. UV 1. 0. # 3 Vertex 1. -1. 1. UV 0. 0. # 4 Vertex 1. 1. -1. UV 0. 1. # 5 Vertex 1. 1. 1. UV 0. 0. # 6 Vertex 0. 0.999999 -1. UV 0.5 1. # 7 Vertex -1. 1. 1. UV 1. 0. # 8 Texture wood1 TextureModes Lit Foreshorten Surface 0.6 1. 0. LightSampling Facet Opacity 1. Color 0.270588 0.270588 0.270588 Quad 4 3 2 1 Quad 6 4 1 5 Quad 8 6 5 7 Quad 3 8 7 2 ProtoEnd ProtoBegin cube_8_2 Transform 0. 0.05 0. 0. -0.05 0. 0. 0. 0. 0. 0.45 0. -0.949999 0.450001 0.45 1. Vertex 1. 0. -1. UV 0. 1. # 1 Vertex -0.000002 0.000002 -1. UV 0.500001 1. # 2 Vertex -1. -1. 1. UV 1. 0. # 3 Vertex 1. -1. 1. UV 0. 0. # 4 Vertex 1. 1. -1. UV 0. 1. # 5 Vertex 1. 1. 1. UV 0. 0. # 6 Vertex 0. 0.999999 -1. UV 0.5 1. # 7 Vertex -1. 1. 1. UV 1. 0. # 8 Texture wood1 TextureModes Lit Foreshorten Surface 0.6 1. 0. LightSampling Facet Opacity 1. Color 0.270588 0.270588 0.270588 Quad 4 3 2 1 Quad 6 4 1 5 Quad 8 6 5 7 Quad 3 8 7 2 ProtoEnd ProtoBegin cube_7_3 Transform -0.05 0. 0. 0. 0. -0.05 0. 0. 0. 0. 0.45 0. -0.949999 -0.449999 0.45 1. Vertex 1. 0. -1. UV 0. 1. # 1 Vertex -0.000002 0.000002 -1. UV 0.500001 1. # 2 Vertex -1. -1. 1. UV 1. 0. # 3 Vertex 1. -1. 1. UV 0. 0. # 4 Vertex 1. 1. -1. UV 0. 1. # 5 Vertex 1. 1. 1. UV 0. 0. # 6 Vertex 0. 0.999999 -1. UV 0.5 1. # 7 Vertex -1. 1. 1. UV 1. 0. # 8 Texture wood1 TextureModes Lit Foreshorten Surface 0.6 1. 0. LightSampling Facet Opacity 1. Color 0.270588 0.270588 0.270588 Quad 4 3 2 1 Quad 6 4 1 5 Quad 8 6 5 7 Quad 3 8 7 2 ProtoEnd ProtoBegin cube_3_4 Transform 0. 0.5 0. 0. -0.3 0. 0. 0. 0. 0. 0.1 0. 0.6 0. 0.6 1. Vertex 1. -1. -1. UV 0. 0.44 # 1 Vertex -1. -1. -1. UV 0. 0.44 # 2 Vertex -1. -1. 1. UV 0. 0.22 # 3 Vertex 1. -1. 1. UV 0. 0.22 # 4 Vertex 1. 1. -1. UV 0.35 0.44 # 5 Vertex 1. 1. 1. UV 0.35 0.22 # 6 Vertex -1. 1. -1. UV 0.35 0.44 # 7 Vertex -1. 1. 1. UV 0.35 0.22 # 8 Texture dress1 TextureModes Lit Foreshorten Surface 0.6 1. 0. LightSampling Facet Opacity 1. Color 0.823529 0.823529 0.823529 Quad 4 3 2 1 Quad 6 4 1 5 Quad 8 6 5 7 Quad 3 8 7 2 ProtoEnd ProtoBegin cube_4_5 Transform 0. 0.5 0. 0. -0.3 0. 0. 0. 0. 0. 0.1 0. 0.6 0. 0.8 1. Vertex 1. -1. -1. UV 0. 0.44 # 1 Vertex -1. -1. -1. UV 0. 0.44 # 2 Vertex -1. -1. 1. UV 0. 0.22 # 3 Vertex 1. -1. 1. UV 0. 0.22 # 4 Vertex 1. 1. -1. UV 0.35 0.44 # 5 Vertex 1. 1. 1. UV 0.35 0.22 # 6 Vertex -1. 1. -1. UV 0.35 0.44 # 7 Vertex -1. 1. 1. UV 0.35 0.22 # 8 Texture dress1 TextureModes Lit Foreshorten Surface 0.6 1. 0. LightSampling Facet Opacity 1. Color 0.823529 0.823529 0.823529 Quad 4 3 2 1 Quad 6 4 1 5 Quad 8 6 5 7 Quad 3 8 7 2 ProtoEnd ProtoBegin cube_0_6 Transform 1. 0. 0. 0. 0. -0.5 0. 0. 0. 0. -0.025 0. 0. 0. 0.925 1. Vertex 0.9 -0.8 -1. UV 0.1 0.95 # 1 Vertex -0.9 -0.799999 -1.000001 UV 0.1 0.05 # 2 Vertex -1. -0.999999 1. UV 0. 0. # 3 Vertex 1. -1. 1. UV 0. 1. # 4 Vertex -0.9 0.8 -1.000002 UV 0.9 0.05 # 5 Vertex 0.9 0.8 -1.000001 UV 0.9 0.95 # 6 Vertex 1. 0.999999 1. UV 1. 1. # 7 Vertex -1. 0.999999 1. UV 1. 0. # 8 Texture wood1 TextureModes Lit Foreshorten Surface 0.6 1. 0. LightSampling Facet Opacity 1. Color 0.270588 0.270588 0.270588 Quad 4 3 2 1 Quad 6 1 2 5 Quad 7 4 1 6 Quad 8 3 4 7 Quad 8 7 6 5 Quad 3 8 5 2 ProtoEnd ProtoBegin cube_9_7 Transform 0. 0.5 0. 0. -0.3 0. 0. 0. 0. 0. 0.1 0. -0.6 0. 0.6 1. Vertex 1. -1. -1. UV 0. 0.44 # 1 Vertex -1. -1. -1. UV 0. 0.44 # 2 Vertex -1. -1. 1. UV 0. 0.22 # 3 Vertex 1. -1. 1. UV 0. 0.22 # 4 Vertex 1. 1. -1. UV 0.35 0.44 # 5 Vertex 1. 1. 1. UV 0.35 0.22 # 6 Vertex -1. 1. -1. UV 0.35 0.44 # 7 Vertex -1. 1. 1. UV 0.35 0.22 # 8 Texture dress1 TextureModes Lit Foreshorten Surface 0.6 1. 0. LightSampling Facet Opacity 1. Color 0.823529 0.823529 0.823529 Quad 4 3 2 1 Quad 6 4 1 5 Quad 8 6 5 7 Quad 3 8 7 2 ProtoEnd ProtoBegin cube_10_8 Transform 0. 0.5 0. 0. -0.3 0. 0. 0. 0. 0. 0.1 0. -0.6 0. 0.8 1. Vertex 1. -1. -1. UV 0. 0.44 # 1 Vertex -1. -1. -1. UV 0. 0.44 # 2 Vertex -1. -1. 1. UV 0. 0.22 # 3 Vertex 1. -1. 1. UV 0. 0.22 # 4 Vertex 1. 1. -1. UV 0.35 0.44 # 5 Vertex 1. 1. 1. UV 0.35 0.22 # 6 Vertex -1. 1. -1. UV 0.35 0.44 # 7 Vertex -1. 1. 1. UV 0.35 0.22 # 8 Texture dress1 TextureModes Lit Foreshorten Surface 0.6 1. 0. LightSampling Facet Opacity 1. Color 0.823529 0.823529 0.823529 Quad 4 3 2 1 Quad 6 4 1 5 Quad 8 6 5 7 Quad 3 8 7 2 ProtoEnd ClumpBegin Rotate 0. 1. 0. 180. Rotate 1. 0. 0. -90. Hints HS EDITABLE Scale 0.1 0.1 0.1 ProtoInstance cube_5_0 ProtoInstance cube_6_1 ProtoInstance cube_8_2 ProtoInstance cube_7_3 ProtoInstance cube_3_4 ProtoInstance cube_4_5 ProtoInstance cube_0_6 ProtoInstance cube_9_7 ProtoInstance cube_10_8 ClumpEnd ModelEnd