> well > i couldn't do the animation either > dunno if it's cuz it's a rect patch or not > and i keep falling off n' can't find it! > i did a move on it > doesn't look right < it didn't look right for me either < what about the wall < the west wall < that is a fall > what wall > oh > ya < can we do an animation on it and will it look right? > an animation should be done on a rect > so pull in another rect > leave the patch under > and animate the regular rect > know what i'm saying? > the move would look fine > if it were all one piece > or another piec on top > moving > like bad did to the myst < wb < i tried animating it < the rect > did something really good to myself that time > lol < and didn't animate < or look animate < what did you do? < lol > dunno > i can't get to u tho < oh < http://members.lycos.co.uk/whispernear/a_midsummers_eve/shadows.world > is erotics name flashing for u < YES < i just told her too < wierd > she's unreachable for me < i'm getting dizzy < not unreachable for me < i sent it when it flashed on > ok > gimme the addy again < http://members.lycos.co.uk/whispernear/a_midsummers_eve/shadows.world > lol > no > the animate one < ok < blood1a.cmp < blood2a.cmp < blood3a.cmp < i would be happy for a move or animation < anything at all > that's weird how it wont animate > gimme another tex > not blood < i know < it is > that u have uploaded < yes < it won't for me either < even on the hard drive < it will with another texture < but not this one > what's that tear tex < the same > i need a diff tex > gimme anything > something u have uploaded in the same tex folder < blood1b.cmp < blood2b.cmp < blood3b.cmp < these don't work either < but water does < water1a.cmp < water2a.cmp < water3a.cmp > it's not for me > weird > do u know how to do moves? < no < i haven't learned that yet > toss another layer on top n' make them in a grouper n' move them each > lol < but when i click trigger now > bad knows how to do it evenly.......mine jump a bit < it zooms off > you have to place it > try this > see where u have that rect > not the patch < i hope erotic is ok > think she's not on > u want to do this? < yes < i will do the rect < what do i do? > toss up a rect > and make it the water tex for now > so u can see what you're working with < ok > where u have it in pieces you'll play with it till u get it right > but i'll give u a quick lesson on moves < ok < thank you > do uhave a rect up? < yes > k > up under the objects tab > drag down move ot the action there < ok > MoveAction2? > does it say that < yes > k > that is highlighted > see in the white box > copy start/end blha blah > 4th line down < ok > double click that > in the box put a 3 < ok > 3 starts the move > now > highlight your rect name < ok > move it slightly where u want it to finish.....the end of the water thing > up or down wherever u want > back forward > all set? < yes < thanks you > now > highlight the moveaction2 again > double click that copy start / end line again > and put a 4 in there > 4 ends the move < ok > do the infinate loop > set? < yes < this is hard > do trigger now > on the moveaction2 > you should see it moving from where you started it > to where u ended it < it's working < yayyyyyyyyyyy > :-) > now > for it to remain u need to do the ssame room thing for behaviors > when u get it all set > not hard really when u do a few > just remember 3 starts it where u want it > move the object < ok > go back and put in 4 to end > also.....2nd line down in the move action < move it? > cycle time > that gives u the speed > of the move > yeah when u moved the rect up down back or forth > i dunno what u did to it > then u went back to the move > and put a 4 in the copy start / end > to stop there < omg > what < this is all so complicated < lol > noooooo > it's not > dont type for a sec > drag down a wall.... say > bring down a Move action and put it under action on SOUTHWALL > in the white box.....double click Copy Start/End and place a numeral 3 in that box click ok > numeral 3 Starts this particular move > highlight SOUTHWALL again > use your icon to move that wall up or down....but only in one direction > stop moving when u have it where u want it > highlight the MoveAction again > double click Copy Start/End again > put a numeral 4 there > numeral 4 ends the move > then do the infinate loop and the speed u want > ok u can talk now.......just incase u wanna copy those instructions < i'm saving these notes so i won't forget > then u need the behavior tab...sameroom like u do for other things < really? > yes > so when u come here ppl will see it > same room sensor < ok < what is start action for? < start up > same thing sorta > starts up when entering a room > u would want music to do that < ok < thank you < saving notes < you're a great a teacher > yw < hugsssssssss > not if u find it confusing i'm not > lol < you are